AI Insights · Timothy · April 2022
Top 5 io Games Performance on Unified Platform in Peru, Q1 2022
In Q1 2022, io games like Agar.io and Snake.io showed significant engagement in Peru, with varying trends in downloads, revenue, and active users.
Throughout the first quarter of 2022, the top 5 io games in Peru displayed diverse performance trends in terms of downloads, revenue, and active users, according to data from Sensor Tower.
Agar.io from Miniclip.com experienced a steady increase in weekly revenue, peaking at approximately $224 in mid-March. Weekly downloads for the game showed an upward trend early in the quarter, reaching around 4.5K in the last week of February. The weekly active users saw a significant increase from 7.4K at the beginning of the quarter to a peak of 10.9K in late February, before slightly declining to 9K by the end of March.
Snake Rivals - io Snakes Games by Supersolid Ltd had fluctuating weekly revenue, peaking at $77 in mid-January. The game’s weekly downloads ranged from a low of 353 in mid-February to a high of 679 in late January. Weekly active users showed a downward trend from 1.7K at the start of the quarter to 1.4K by the end of March.
Snake.io - Fun Online Snake by Kooapps saw modest weekly revenue, peaking at $59 in mid-January. The game enjoyed high weekly downloads, peaking at 30.3K at the end of January, and maintained a consistent range of 16.4K to 24.8K throughout the quarter. Weekly active users saw an increase from 111.9K at the start of the quarter to a peak of 157.7K in early February, before stabilizing around 123.8K by the end of March.
Hole.io from Voodoo showed modest weekly revenue, peaking at $25 in mid-March. The game experienced significant spikes in weekly downloads, reaching 25.9K in mid-March. Weekly active users peaked dramatically at 86K in late March, compared to 19.7K at the beginning of the quarter.
Little Big Snake by LittleBigSnake, Inc saw minimal weekly revenue, with a peak of $58 at the end of March. The game’s weekly downloads showed an upward trend, reaching a peak of 2.1K in late March. Weekly active users increased steadily from 1.9K at the start of the quarter to a peak of 4.7K by the end of March.
These trends highlight the varied engagement levels and financial performance of the top io games in Peru during Q1 2022. For more detailed insights and data, visit Sensor Tower.